60 DAYS OF GAMING: DECADE ANNIVERSARY - DAY 22: A game sequel which disappointed me
Then: Knights of the Old Republic 2
Now: Command and Conquer 4: Tiberian Twilight.
There were runner ups, of course. Curiously, many of them RTS games (such as Dawn of War III and Age of Empires III), but also games such as Mirror's Ege Catalyst, all Need for Speed games after 2005's Most Wanted (to various degrees, and it still baffles me the name got reused for 2012's mediocre outing), the Amazing Spider-Man 2 (the 2014 one), Halo 5, Silent Hill Downpour and a bunch of others.
But nothing comes even close to the utter and heartbreaking disappointment that is the bastard mess of C&C4. A mess so bad, that it (combined with the span of time between the previous game and this) managed to kill one of the strongest, most fan-devoted franchises in the history of gaming. It makes you wonder if the people that designed, developed and approved it actually cared what made C&C special, or cared. Or, judging by some of the most baffling choices, if they even knew. For shame.
But nothing comes even close to the utter and heartbreaking disappointment that is the bastard mess of C&C4. A mess so bad, that it (combined with the span of time between the previous game and this) managed to kill one of the strongest, most fan-devoted franchises in the history of gaming. It makes you wonder if the people that designed, developed and approved it actually cared what made C&C special, or cared. Or, judging by some of the most baffling choices, if they even knew. For shame.
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